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OutThere UX/UI
Projektart
UX/UI
Datum
November
Standort
Barranquilla, Colombia
Problem
The way we consume digital entertainment series, films, music, video games, streaming has increasingly shifted toward a solitary, asynchronous, and highly individual experience.
Despite the endless availability of content, the experience often lacks genuine social connection or a sense of community, leading to a form of digital isolation.
While streaming and gaming platforms have tried to reintroduce social elements, these attempts usually result in shallow or superficial interactions.
Yet, the rise of communities and fandoms shows a strong desire to share, discuss, and relive these experiences together something current formats still struggle to fully support.

